Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 71 days ago
5 / 8 / 4
K / D / A
52.9%
Kill participation
938.2
Damage / min
8,018g
382.4 gold / min
11
3 placed · 3 cleared
139
6.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory变化万千心如常#雪豹闭嘴
Aatrox · Top
8 / 0 / 4
30% KP
17,735
22.2% share
10,313g
170 CS · 8.1/m
唯 一#0823
Lee Sin · Jungle
6 / 3 / 12
45% KP
12,136
15.2% share
10,303g
142 CS · 6.8/m
FIZZKING#123
Fizz · Mid
10 / 4 / 4
35% KP
16,386
20.5% share
11,093g
174 CS · 8.3/m
早稲田大学のAD王#JP1
Zeri · ADC
8 / 6 / 5
32.5% KP
16,503
20.7% share
11,111g
171 CS · 8.2/m
光陣の使徒ムルムル#8724
Pantheon · Support
8 / 4 / 16
60% KP
17,127
21.4% share
9,572g
9 CS · 0.4/m
Red side
Defeatsunday#muri
K'Sante · Top
0 / 5 / 1
5.9% KP
7,332
11.3% share
5,912g
133 CS · 6.3/m
sekainoonimaru#JP1
Briar · Jungle
6 / 9 / 5
64.7% KP
10,543
16.3% share
8,506g
94 CS · 4.5/m
2000y#JP1
Vex · Mid
5 / 8 / 4
52.9% KP
19,671
30.4% share
8,018g
139 CS · 6.6/m
ChristopherPauls#1127
Kai'Sa · ADC
6 / 6 / 3
52.9% KP
14,415
22.3% share
10,453g
151 CS · 7.2/m
春 姫#JP1
Zaahen · Support
0 / 13 / 3
17.6% KP
12,653
19.6% share
5,857g
42 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
