Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 70 days ago
17 / 4 / 13
K / D / A
76.9%
Kill participation
1,434.8
Damage / min
15,492g
560 gold / min
12
3 placed · 2 cleared
220
8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNgorettahol#JP1
Tristana · Top
4 / 10 / 2
15.4% KP
12,547
12.3% share
12,660g
225 CS · 8.1/m
エビルリフト#JP1
Nasus · Jungle
9 / 1 / 18
69.2% KP
18,339
18% share
13,870g
174 CS · 6.3/m
2000y#JP1
Vex · Mid
17 / 4 / 13
76.9% KP
39,696
38.9% share
15,492g
220 CS · 8/m
Blue#KYG0
Jinx · ADC
7 / 4 / 15
56.4% KP
19,931
19.5% share
14,126g
210 CS · 7.6/m
Ninja of Ninjas#JP1
Leona · Support
2 / 9 / 23
64.1% KP
11,594
11.4% share
8,423g
21 CS · 0.8/m
Red side
DefeatShn1#Shin1
Riven · Top
6 / 9 / 3
32.1% KP
14,744
13.5% share
11,138g
186 CS · 6.7/m
gaman#7897
Briar · Jungle
7 / 8 / 5
42.9% KP
16,223
14.9% share
11,338g
161 CS · 5.8/m
Recap#125
Aurora · Mid
5 / 7 / 5
35.7% KP
27,554
25.3% share
10,943g
186 CS · 6.7/m
Kaisa JG main#533
Heimerdinger · ADC
5 / 7 / 9
50% KP
35,474
32.5% share
14,235g
239 CS · 8.6/m
YACHIYO#666
Qiyana · Support
5 / 8 / 6
39.3% KP
15,052
13.8% share
8,175g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
