Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 70 days ago
11 / 7 / 7
K / D / A
62.1%
Kill participation
1,090.8
Damage / min
13,972g
460.9 gold / min
19
3 placed · 4 cleared
235
7.8 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNgorettahol#JP1
Jayce · Top
9 / 12 / 10
50% KP
37,989
28.6% share
11,847g
163 CS · 5.4/m
Gin#1225
Warwick · Jungle
10 / 5 / 8
47.4% KP
23,085
17.4% share
15,197g
232 CS · 7.7/m
new number#suit
Twisted Fate · Mid
8 / 4 / 9
44.7% KP
23,517
17.7% share
14,878g
227 CS · 7.5/m
Silly man#JP1
Heimerdinger · ADC
10 / 3 / 8
47.4% KP
38,396
28.9% share
19,621g
293 CS · 9.7/m
Shun kei#JPN1
Renata Glasc · Support
1 / 5 / 22
60.5% KP
9,906
7.5% share
10,093g
30 CS · 1/m
Red side
Defeatdoll#0418
Renekton · Top
4 / 13 / 6
34.5% KP
17,064
16.1% share
10,994g
188 CS · 6.2/m
はさきのあくま#BOOM
Zed · Jungle
7 / 10 / 5
41.4% KP
27,978
26.4% share
13,881g
178 CS · 5.9/m
2000y#JP1
LeBlanc · Mid
11 / 7 / 7
62.1% KP
33,068
31.2% share
13,972g
235 CS · 7.8/m
Kaisa JG main#533
Seraphine · ADC
4 / 6 / 11
51.7% KP
20,455
19.3% share
13,014g
245 CS · 8.1/m
着力即差#Yoku
Rakan · Support
3 / 2 / 18
72.4% KP
7,367
7% share
10,173g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
