Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 70 days ago
14 / 6 / 9
K / D / A
56.1%
Kill participation
1,227
Damage / min
13,096g
413.3 gold / min
22
3 placed · 7 cleared
195
6.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMikumiku#JP39
K'Sante · Top
10 / 7 / 7
41.5% KP
30,760
24.1% share
12,151g
180 CS · 5.7/m
想上千分#0731
Darius · Jungle
6 / 8 / 12
43.9% KP
25,823
20.2% share
12,586g
218 CS · 6.9/m
2000y#JP1
LeBlanc · Mid
14 / 6 / 9
56.1% KP
38,875
30.4% share
13,096g
195 CS · 6.2/m
Loki2#JP1
Mel · ADC
9 / 5 / 2
26.8% KP
23,404
18.3% share
14,895g
294 CS · 9.3/m
umunumunu#0510
Karma · Support
2 / 4 / 14
39% KP
8,922
7% share
9,404g
30 CS · 0.9/m
Red side
Victoryアンバサ#jp2
Poppy · Top
2 / 10 / 9
36.7% KP
29,002
20.4% share
12,007g
187 CS · 5.9/m
soccer0304yakyuu#君に凛ぐす
Rek'Sai · Jungle
4 / 7 / 14
60% KP
20,717
14.6% share
13,588g
186 CS · 5.9/m
しゅんた1106#JP1
Xerath · Mid
2 / 7 / 9
36.7% KP
26,217
18.4% share
12,420g
226 CS · 7.1/m
vinaka#009
Tristana · ADC
18 / 8 / 4
73.3% KP
49,847
35% share
25,413g
304 CS · 9.6/m
rire#7777
Elise · Support
4 / 9 / 10
46.7% KP
16,588
11.7% share
11,050g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
