Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 69 days ago
6 / 6 / 6
K / D / A
38.7%
Kill participation
916.6
Damage / min
10,174g
390.1 gold / min
8
4 placed · 2 cleared
187
7.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory請讓我停止追逐#Emily
Akshan · Top
10 / 4 / 9
43.2% KP
27,154
22.7% share
16,417g
211 CS · 8.1/m
Ruke74#9031
Riven · Jungle
9 / 2 / 6
34.1% KP
16,764
14% share
14,095g
234 CS · 9/m
wataneko#JP1
Viktor · Mid
4 / 3 / 10
31.8% KP
20,842
17.4% share
11,912g
191 CS · 7.3/m
麹町養蚕館#JP1
Karthus · ADC
12 / 12 / 11
52.3% KP
33,097
27.6% share
14,298g
204 CS · 7.8/m
sirotan fan#7044
Pyke · Support
9 / 10 / 16
56.8% KP
22,017
18.4% share
11,557g
18 CS · 0.7/m
Red side
Defeat出られない思い出#城南完小6
Volibear · Top
3 / 9 / 1
12.9% KP
9,170
10.8% share
8,475g
160 CS · 6.1/m
理のドレイヴンJG#rich
Nocturne · Jungle
8 / 11 / 4
38.7% KP
12,862
15.1% share
10,519g
132 CS · 5.1/m
2000y#JP1
Xerath · Mid
6 / 6 / 6
38.7% KP
23,907
28.1% share
10,174g
187 CS · 7.2/m
常 夜#ひかり
Ezreal · ADC
14 / 10 / 5
61.3% KP
26,380
31% share
16,582g
168 CS · 6.4/m
100SatorumiJEP#9527
Neeko · Support
0 / 8 / 17
54.8% KP
12,747
15% share
7,862g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
