Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 69 days ago
7 / 7 / 7
K / D / A
50%
Kill participation
881.1
Damage / min
11,153g
399.5 gold / min
6
3 placed · 1 cleared
190
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
Warwick · Top
10 / 7 / 10
44.4% KP
26,511
18% share
13,102g
176 CS · 6.3/m
ZTAの影刃#TOP1
Kha'Zix · Jungle
14 / 4 / 8
48.9% KP
28,924
19.6% share
16,129g
214 CS · 7.7/m
ゆった#JP1
Zed · Mid
6 / 6 / 14
44.4% KP
25,747
17.5% share
13,762g
158 CS · 5.7/m
vinaka#009
Syndra · ADC
13 / 5 / 15
62.2% KP
45,547
30.9% share
16,741g
273 CS · 9.8/m
裏八寸#JP2
Swain · Support
2 / 7 / 24
57.8% KP
20,653
14% share
9,946g
36 CS · 1.3/m
Red side
Defeatふぃすてぃ#0329
Nasus · Top
3 / 9 / 5
28.6% KP
15,460
15.1% share
8,725g
157 CS · 5.6/m
福寿光吉龍光金龍光円笑福#JP2
Pantheon · Jungle
7 / 9 / 3
35.7% KP
23,600
23.1% share
12,178g
159 CS · 5.7/m
2000y#JP1
Malphite · Mid
7 / 7 / 7
50% KP
24,598
24% share
11,153g
190 CS · 6.8/m
rire#7777
Jhin · ADC
4 / 8 / 5
32.1% KP
18,816
18.4% share
11,151g
207 CS · 7.4/m
Subway Cookie#EUW
Camille · Support
7 / 12 / 7
50% KP
19,809
19.4% share
10,023g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
