Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 67 days ago
9 / 9 / 17
K / D / A
54.2%
Kill participation
1,247.4
Damage / min
15,849g
424.5 gold / min
14
4 placed · 2 cleared
269
7.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアンバサ#jp2
Ambessa · Top
9 / 9 / 14
46.9% KP
35,082
22.8% share
16,748g
292 CS · 7.8/m
Kreative#yuumi
Kayn · Jungle
6 / 11 / 16
44.9% KP
28,464
18.5% share
14,963g
206 CS · 5.5/m
サ バ#フライ
Fizz · Mid
21 / 9 / 5
53.1% KP
45,148
29.3% share
21,996g
254 CS · 6.8/m
I hate AP ADC#1594
Seraphine · ADC
10 / 9 / 16
53.1% KP
25,339
16.4% share
17,521g
227 CS · 6.1/m
woz#JP12
Jarvan IV · Support
3 / 11 / 30
67.3% KP
20,096
13% share
13,012g
49 CS · 1.3/m
Red side
DefeatGeng丶chovy#JP1
Yone · Top
7 / 15 / 11
37.5% KP
40,428
25.8% share
16,125g
257 CS · 6.9/m
SorA#XK10
Lee Sin · Jungle
8 / 9 / 10
37.5% KP
19,517
12.4% share
14,346g
215 CS · 5.8/m
2000y#JP1
Vex · Mid
9 / 9 / 17
54.2% KP
46,569
29.7% share
15,849g
269 CS · 7.2/m
DeadBlossom Sky#NA1
Pantheon · ADC
13 / 9 / 11
50% KP
30,066
19.2% share
17,170g
225 CS · 6/m
热心网友#9527
Senna · Support
11 / 7 / 21
66.7% KP
20,257
12.9% share
15,621g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
