Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 67 days ago
3 / 8 / 10
K / D / A
86.7%
Kill participation
997.4
Damage / min
10,740g
379.1 gold / min
16
4 placed · 3 cleared
210
7.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアンバサ#jp2
K'Sante · Top
6 / 2 / 13
54.3% KP
33,249
26.2% share
13,110g
216 CS · 7.6/m
Sippy#uwu
Shaco · Jungle
9 / 2 / 10
54.3% KP
16,498
13% share
13,731g
191 CS · 6.7/m
Gold in KR#0000
Diana · Mid
10 / 2 / 10
57.1% KP
33,738
26.6% share
13,368g
226 CS · 8/m
NeverLast#000
Jinx · ADC
5 / 4 / 16
60% KP
33,157
26.1% share
14,374g
225 CS · 7.9/m
Enty#ENTP1
Blitzcrank · Support
5 / 5 / 11
45.7% KP
10,360
8.2% share
8,525g
27 CS · 1/m
Red side
Defeatduoするメス募集#1551
Dr. Mundo · Top
2 / 6 / 6
53.3% KP
21,023
22.7% share
9,636g
201 CS · 7.1/m
Sassappel#3794
Lee Sin · Jungle
3 / 5 / 4
46.7% KP
11,180
12.1% share
10,799g
173 CS · 6.1/m
2000y#JP1
Vex · Mid
3 / 8 / 10
86.7% KP
28,260
30.6% share
10,740g
210 CS · 7.4/m
Progressing#1123
Jhin · ADC
7 / 6 / 3
66.7% KP
24,001
26% share
14,705g
222 CS · 7.8/m
イーヤーサーサー#0128
Soraka · Support
0 / 10 / 10
66.7% KP
8,014
8.7% share
6,890g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
