Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 67 days ago
6 / 5 / 7
K / D / A
37.1%
Kill participation
775.4
Damage / min
14,138g
411 gold / min
26
4 placed · 7 cleared
273
7.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory学園都市第3位#みこと
Aatrox · Top
6 / 7 / 6
31.6% KP
24,899
17% share
14,429g
255 CS · 7.4/m
paprika#pyu
Rek'Sai · Jungle
10 / 8 / 10
52.6% KP
22,674
15.5% share
15,915g
196 CS · 5.7/m
ZEDKlNG#Kr2
Zed · Mid
8 / 7 / 9
44.7% KP
37,826
25.9% share
18,635g
286 CS · 8.3/m
Kaisa JG main#533
Heimerdinger · ADC
9 / 4 / 11
52.6% KP
48,237
33% share
21,042g
300 CS · 8.7/m
Free HK#JP1
Lee Sin · Support
5 / 9 / 9
36.8% KP
12,590
8.6% share
11,308g
58 CS · 1.7/m
Red side
DefeatTako Yankee#1112
Teemo · Top
4 / 9 / 12
45.7% KP
29,967
21.4% share
13,572g
234 CS · 6.8/m
ルシム#JP1
Pantheon · Jungle
12 / 8 / 10
62.9% KP
31,062
22.1% share
15,924g
214 CS · 6.2/m
2000y#JP1
Malphite · Mid
6 / 5 / 7
37.1% KP
26,673
19% share
14,138g
273 CS · 7.9/m
BTS JHIN#JP4
Jhin · ADC
8 / 7 / 9
48.6% KP
35,170
25.1% share
17,196g
288 CS · 8.4/m
ちこです#3724
Camille · Support
5 / 9 / 13
51.4% KP
17,465
12.4% share
10,885g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
