Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 66 days ago
10 / 3 / 14
K / D / A
70.6%
Kill participation
1,194
Damage / min
13,973g
414.2 gold / min
34
2 placed · 11 cleared
246
7.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKR ttong gae#1209
Warwick · Top
10 / 7 / 11
60% KP
36,113
24% share
15,652g
225 CS · 6.7/m
Rinahamu#zzz
Karthus · Jungle
10 / 4 / 13
65.7% KP
49,113
32.6% share
17,205g
263 CS · 7.8/m
TTV 白小青#JP1
Yone · Mid
5 / 13 / 6
31.4% KP
22,267
14.8% share
12,034g
175 CS · 5.2/m
ダンくん#765
Ashe · ADC
9 / 7 / 10
54.3% KP
31,638
21% share
17,074g
239 CS · 7.1/m
Kaisa JG main#533
Braum · Support
1 / 3 / 20
60% KP
11,535
7.7% share
10,539g
42 CS · 1.2/m
Red side
Defeat日本語がわかりません#7349
Aatrox · Top
5 / 10 / 7
35.3% KP
26,310
19.1% share
12,387g
209 CS · 6.2/m
Yuntaso#KEKW
Talon · Jungle
14 / 6 / 9
67.6% KP
33,768
24.5% share
16,501g
240 CS · 7.1/m
2000y#JP1
LeBlanc · Mid
10 / 3 / 14
70.6% KP
40,276
29.3% share
13,973g
246 CS · 7.3/m
かいっちょ#かいっちょ
Aphelios · ADC
4 / 7 / 7
32.4% KP
31,155
22.6% share
12,844g
230 CS · 6.8/m
belllike#8290
Soraka · Support
1 / 9 / 15
47.1% KP
6,083
4.4% share
8,774g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
