Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 66 days ago
5 / 8 / 6
K / D / A
52.4%
Kill participation
715.9
Damage / min
9,029g
352 gold / min
55
25 placed · 4 cleared
65
2.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeng丶chovy#JP1
Nasus · Top
5 / 2 / 9
35% KP
20,888
19.9% share
11,088g
173 CS · 6.7/m
Oppenhe1mer#bomb
Lillia · Jungle
7 / 2 / 7
35% KP
12,571
12% share
13,971g
246 CS · 9.6/m
mushroom kaka#JP1
Pantheon · Mid
13 / 3 / 7
50% KP
32,278
30.7% share
13,074g
152 CS · 5.9/m
Yuhi#045
Lucian · ADC
13 / 8 / 3
40% KP
23,591
22.5% share
14,751g
184 CS · 7.2/m
wifeabuser42069#JP2
Taliyah · Support
2 / 6 / 20
55% KP
15,685
14.9% share
9,212g
41 CS · 1.6/m
Red side
Defeat日本語がわかりません#7349
Jayce · Top
2 / 8 / 3
23.8% KP
23,989
26.5% share
9,133g
181 CS · 7.1/m
Yuntaso#KEKW
Talon · Jungle
8 / 6 / 4
57.1% KP
18,095
20% share
12,361g
195 CS · 7.6/m
Cage#2026
LeBlanc · Mid
4 / 12 / 2
28.6% KP
16,531
18.2% share
8,345g
136 CS · 5.3/m
Forfun#Whyno
Jhin · ADC
2 / 7 / 9
52.4% KP
13,611
15% share
10,545g
196 CS · 7.6/m
2000y#JP1
Xerath · Support
5 / 8 / 6
52.4% KP
18,362
20.3% share
9,029g
65 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
