Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 66 days ago
2 / 5 / 2
K / D / A
40%
Kill participation
746.3
Damage / min
7,616g
367 gold / min
7
2 placed · 1 cleared
192
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbikkusu#JP1
Annie · Top
7 / 3 / 0
70% KP
14,975
26.2% share
8,776g
153 CS · 7.4/m
enjoy U#cool
Kindred · Jungle
1 / 5 / 7
80% KP
13,327
23.3% share
8,219g
139 CS · 6.7/m
2000y#JP1
Yone · Mid
2 / 5 / 2
40% KP
15,485
27.1% share
7,616g
192 CS · 9.3/m
CuCh028 Ttv Ytb#LIVE
Viktor · ADC
0 / 7 / 1
10% KP
10,584
18.5% share
6,615g
153 CS · 7.4/m
Pulsar B1257 12A#JP1
Soraka · Support
0 / 1 / 3
30% KP
2,806
4.9% share
4,554g
16 CS · 0.8/m
Red side
Victorymushroom kaka#JP1
Renekton · Top
1 / 5 / 2
14.3% KP
5,379
9.7% share
6,652g
141 CS · 6.8/m
焼きそばパンMID#2K1M
Ekko · Jungle
8 / 2 / 8
76.2% KP
16,091
29.1% share
11,196g
143 CS · 6.9/m
NeverLast#000
Syndra · Mid
3 / 2 / 4
33.3% KP
15,573
28.2% share
8,688g
195 CS · 9.4/m
ねくぐり#1207
Kai'Sa · ADC
8 / 1 / 1
42.9% KP
13,072
23.7% share
9,903g
193 CS · 9.3/m
wado3#TTV
Thresh · Support
1 / 0 / 12
61.9% KP
5,115
9.3% share
5,878g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
