Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 66 days ago
7 / 4 / 11
K / D / A
60%
Kill participation
895.6
Damage / min
11,677g
446 gold / min
18
4 placed · 5 cleared
218
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアンバサ#jp2
Ambessa · Top
3 / 5 / 5
42.1% KP
17,693
25.6% share
10,056g
209 CS · 8/m
反町丶友樹#死亡遊戯
Viego · Jungle
7 / 4 / 5
63.2% KP
10,452
15.1% share
13,731g
197 CS · 7.5/m
sad and bad#2026
Syndra · Mid
4 / 10 / 9
68.4% KP
22,310
32.3% share
9,799g
174 CS · 6.6/m
尾中板井#JP1
Sylas · ADC
4 / 6 / 6
52.6% KP
14,015
20.3% share
9,569g
163 CS · 6.2/m
Kaisa JG main#533
Soraka · Support
1 / 5 / 13
73.7% KP
4,574
6.6% share
7,862g
29 CS · 1.1/m
Red side
Victoryハミーチャン667#5353
Olaf · Top
8 / 2 / 3
36.7% KP
14,179
15% share
11,840g
186 CS · 7.1/m
世界平和#TYTM
Graves · Jungle
11 / 2 / 12
76.7% KP
19,349
20.4% share
14,781g
201 CS · 7.7/m
2000y#JP1
Vex · Mid
7 / 4 / 11
60% KP
23,451
24.7% share
11,677g
218 CS · 8.3/m
貯金大変#gimu
Seraphine · ADC
3 / 4 / 17
66.7% KP
24,114
25.4% share
11,912g
210 CS · 8/m
일본사는것도아닌데왜일섭하는거지#이한남들은
Senna · Support
1 / 7 / 17
60% KP
13,708
14.5% share
8,579g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
