Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 66 days ago
14 / 5 / 12
K / D / A
57.8%
Kill participation
1,377.2
Damage / min
12,689g
396.1 gold / min
13
4 placed · 3 cleared
129
4 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBLG Xun#비가 와요
Malphite · Top
4 / 7 / 7
55% KP
14,226
16% share
11,015g
168 CS · 5.2/m
Cage#2026
Viego · Jungle
8 / 10 / 5
65% KP
22,636
25.4% share
15,500g
209 CS · 6.5/m
pocoyo3#Kat
Lux · Mid
4 / 7 / 8
60% KP
28,852
32.4% share
12,832g
242 CS · 7.6/m
かねもちにーとがゆめです#JP2
Tristana · ADC
2 / 12 / 3
25% KP
13,097
14.7% share
12,929g
223 CS · 7/m
avaiobhnq143#563
Maokai · Support
2 / 9 / 8
50% KP
10,322
11.6% share
8,943g
32 CS · 1/m
Red side
Victoryhrsm#JP1
Jayce · Top
9 / 2 / 7
35.6% KP
32,954
23.8% share
17,922g
295 CS · 9.2/m
acaria#8100
Lillia · Jungle
7 / 3 / 12
42.2% KP
22,520
16.2% share
14,430g
251 CS · 7.8/m
2000y#JP1
LeBlanc · Mid
14 / 5 / 12
57.8% KP
44,116
31.8% share
12,689g
129 CS · 4/m
Øscar Wilde#JP1
Draven · ADC
12 / 5 / 8
44.4% KP
28,716
20.7% share
18,521g
252 CS · 7.9/m
PyungBeom98#구내그
Thresh · Support
3 / 5 / 23
57.8% KP
10,288
7.4% share
10,417g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
