Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 66 days ago
3 / 9 / 6
K / D / A
39.1%
Kill participation
702.1
Damage / min
11,008g
362.9 gold / min
18
4 placed · 6 cleared
230
7.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory变化万千心如常#雪豹闭嘴
Yone · Top
2 / 8 / 7
18.8% KP
14,396
11% share
10,271g
177 CS · 5.8/m
Rinahamu#zzz
Lee Sin · Jungle
11 / 3 / 17
58.3% KP
23,105
17.6% share
14,710g
184 CS · 6.1/m
noaaa327#卡特剑圣
Katarina · Mid
19 / 2 / 13
66.7% KP
38,041
29% share
17,073g
237 CS · 7.8/m
Rovic#rvc
Veigar · ADC
13 / 3 / 12
52.1% KP
37,789
28.8% share
18,960g
257 CS · 8.5/m
TTV 白小青#JP1
Taliyah · Support
3 / 7 / 18
43.8% KP
17,984
13.7% share
10,966g
71 CS · 2.3/m
Red side
DefeatIspin Charles#uwu
Jax · Top
12 / 6 / 2
60.9% KP
23,584
25% share
14,992g
226 CS · 7.5/m
峰哥亡命天涯#这是好事啊
Brand · Jungle
5 / 9 / 9
60.9% KP
13,765
14.6% share
11,984g
191 CS · 6.3/m
2000y#JP1
Vex · Mid
3 / 9 / 6
39.1% KP
21,296
22.6% share
11,008g
230 CS · 7.6/m
Te1e#JP1
Kai'Sa · ADC
1 / 11 / 7
34.8% KP
12,456
13.2% share
10,763g
178 CS · 5.9/m
チェンソーマン レゼ#レゼレゼ
Dr. Mundo · Support
2 / 13 / 11
56.5% KP
23,248
24.6% share
8,245g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
