Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 66 days ago
6 / 11 / 6
K / D / A
42.9%
Kill participation
954.6
Damage / min
12,740g
381.1 gold / min
27
9 placed · 5 cleared
206
6.2 CS / min
Objective control
0
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2000y#JP1
Vayne · Top
6 / 11 / 6
42.9% KP
31,915
23.8% share
12,740g
206 CS · 6.2/m
永遠の愛#青いバラ
Viego · Jungle
14 / 8 / 7
75% KP
31,352
23.4% share
16,442g
200 CS · 6/m
yugitox#JP1
Syndra · Mid
4 / 6 / 11
53.6% KP
45,239
33.8% share
14,365g
289 CS · 8.6/m
Spiral of Erebos#八葉一刀
Swain · ADC
2 / 9 / 10
42.9% KP
20,264
15.1% share
12,110g
221 CS · 6.6/m
のりさん#JP1
Taric · Support
2 / 9 / 11
46.4% KP
5,256
3.9% share
8,943g
39 CS · 1.2/m
Red side
VictoryNaiNa#4422
Sion · Top
7 / 7 / 22
67.4% KP
26,371
17.3% share
14,238g
215 CS · 6.4/m
たいくつひと#JP1
Graves · Jungle
16 / 6 / 12
65.1% KP
39,707
26.1% share
19,333g
278 CS · 8.3/m
かねもちにーとがゆめです#JP2
Sylas · Mid
7 / 5 / 14
48.8% KP
21,447
14.1% share
13,465g
208 CS · 6.2/m
ChristopherPauls#1127
Sivir · ADC
11 / 7 / 17
65.1% KP
50,636
33.3% share
20,330g
281 CS · 8.4/m
エーテルの風が吹き始めた#4948
Zilean · Support
2 / 3 / 31
76.7% KP
13,915
9.2% share
11,584g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
