Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 65 days ago
9 / 5 / 14
K / D / A
57.5%
Kill participation
1,275.3
Damage / min
14,249g
469.5 gold / min
18
7 placed · 2 cleared
216
7.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPig Killer#JP3
Yone · Top
5 / 11 / 9
50% KP
33,121
26.3% share
11,570g
225 CS · 7.4/m
BRUNINHO LEGEND#5000
Bel'Veth · Jungle
3 / 6 / 6
32.1% KP
15,882
12.6% share
13,220g
250 CS · 8.2/m
焼きそばパンMID#2K1M
Vex · Mid
4 / 10 / 12
57.1% KP
35,607
28.3% share
11,098g
192 CS · 6.3/m
Lillian#4585
Yunara · ADC
14 / 6 / 5
67.9% KP
28,488
22.7% share
21,227g
268 CS · 8.8/m
ShaZam#0059
Maokai · Support
2 / 7 / 11
46.4% KP
12,647
10.1% share
8,148g
21 CS · 0.7/m
Red side
Victory2000y#JP1
Akali · Top
9 / 5 / 14
57.5% KP
38,704
29.9% share
14,249g
216 CS · 7.1/m
Xk4shiXblossom#4996
Lillia · Jungle
5 / 4 / 17
55% KP
14,113
10.9% share
13,432g
202 CS · 6.7/m
rre#rre
Ryze · Mid
4 / 5 / 23
67.5% KP
29,724
23% share
13,856g
235 CS · 7.7/m
SessLinda#JP1
Aphelios · ADC
9 / 6 / 8
42.5% KP
28,458
22% share
16,174g
253 CS · 8.3/m
sirotan fan#7044
Pyke · Support
13 / 8 / 10
57.5% KP
18,513
14.3% share
12,855g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
