Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 65 days ago
11 / 2 / 12
K / D / A
69.7%
Kill participation
1,108.9
Damage / min
11,638g
472.1 gold / min
11
7 placed · 0 cleared
203
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExcellent Neeko#JP0
Neeko · Top
3 / 4 / 4
50% KP
16,412
24.4% share
9,292g
176 CS · 7.1/m
Pig Killer#JP3
Hecarim · Jungle
4 / 7 / 3
50% KP
16,840
25% share
10,747g
203 CS · 8.2/m
FIZZKING#123
Fizz · Mid
7 / 6 / 2
64.3% KP
12,498
18.6% share
12,021g
186 CS · 7.5/m
一番弟子#JP1
Syndra · ADC
0 / 7 / 4
28.6% KP
14,564
21.6% share
8,456g
188 CS · 7.6/m
くむお#JP1
Poppy · Support
0 / 9 / 1
7.1% KP
7,017
10.4% share
5,495g
33 CS · 1.3/m
Red side
VictoryInnerbloom#Baka
Darius · Top
2 / 6 / 3
15.2% KP
10,101
11.7% share
9,839g
209 CS · 8.5/m
Jinx#7750
Rengar · Jungle
9 / 3 / 12
63.6% KP
17,388
20.1% share
11,553g
145 CS · 5.9/m
2000y#JP1
Xerath · Mid
11 / 2 / 12
69.7% KP
27,335
31.6% share
11,638g
203 CS · 8.2/m
Original Sin#PoE
Senna · ADC
10 / 2 / 17
81.8% KP
23,119
26.7% share
14,711g
168 CS · 6.8/m
Signo#JP1
Tahm Kench · Support
1 / 1 / 14
45.5% KP
8,495
9.8% share
7,672g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
