Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 65 days ago
2 / 9 / 13
K / D / A
57.7%
Kill participation
739.8
Damage / min
11,363g
343.3 gold / min
21
9 placed · 2 cleared
189
5.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
K'Sante · Top
5 / 4 / 15
50% KP
36,917
22.2% share
13,320g
201 CS · 6.1/m
焼きそばパンMID#2K1M
Ekko · Jungle
17 / 4 / 8
62.5% KP
42,062
25.3% share
20,723g
258 CS · 7.8/m
永遠の愛#青いバラ
Hwei · Mid
7 / 2 / 20
67.5% KP
37,638
22.7% share
15,181g
223 CS · 6.7/m
Pudee#42069
Ezreal · ADC
4 / 8 / 7
27.5% KP
23,142
13.9% share
13,399g
228 CS · 6.9/m
最后一次恶鬼缠身#1002
Camille · Support
7 / 8 / 16
57.5% KP
26,273
15.8% share
11,584g
42 CS · 1.3/m
Red side
DefeatLops#hipo
Aurora · Top
3 / 8 / 6
34.6% KP
33,865
23.1% share
12,544g
235 CS · 7.1/m
wataneko#JP1
Skarner · Jungle
5 / 8 / 6
42.3% KP
22,984
15.7% share
11,316g
187 CS · 5.6/m
2000y#JP1
Corki · Mid
2 / 9 / 13
57.7% KP
24,489
16.7% share
11,363g
189 CS · 5.7/m
Mokurooo#NKG
Ziggs · ADC
10 / 8 / 8
69.2% KP
50,935
34.8% share
16,829g
273 CS · 8.2/m
340671100#JP1
Tahm Kench · Support
6 / 7 / 13
73.1% KP
14,096
9.6% share
10,893g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
