Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 65 days ago
9 / 6 / 11
K / D / A
60.6%
Kill participation
1,139.7
Damage / min
11,934g
431.3 gold / min
21
4 placed · 6 cleared
205
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytomo#0528
Renekton · Top
4 / 5 / 9
26.5% KP
12,156
10.6% share
11,804g
194 CS · 7/m
ニューキングハナハナV#ハナ専
Lee Sin · Jungle
11 / 5 / 9
40.8% KP
19,293
16.8% share
13,911g
197 CS · 7.1/m
113msの戦士#113
Brand · Mid
4 / 11 / 11
30.6% KP
15,755
13.7% share
9,646g
144 CS · 5.2/m
チンパンジー#No1
Nilah · ADC
9 / 7 / 11
40.8% KP
22,227
19.4% share
15,767g
230 CS · 8.3/m
しろい#snow
Sylas · Support
21 / 6 / 16
75.5% KP
45,316
39.5% share
15,008g
46 CS · 1.7/m
Red side
Defeatマジの宅急便#0120
Pantheon · Top
7 / 11 / 2
27.3% KP
17,907
16.3% share
10,771g
169 CS · 6.1/m
鯉ホーントリング#11933
Diana · Jungle
11 / 9 / 7
54.5% KP
26,089
23.7% share
14,007g
206 CS · 7.4/m
2000y#JP1
Vex · Mid
9 / 6 / 11
60.6% KP
31,531
28.7% share
11,934g
205 CS · 7.4/m
かねもちにーとがゆめです#JP2
Kai'Sa · ADC
1 / 13 / 1
6.1% KP
19,126
17.4% share
11,916g
220 CS · 8/m
今日からダイエット#0727
Camille · Support
5 / 10 / 12
51.5% KP
15,355
14% share
10,175g
52 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
