Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 65 days ago
2 / 6 / 13
K / D / A
55.6%
Kill participation
841.2
Damage / min
10,887g
338.8 gold / min
28
7 placed · 6 cleared
204
6.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxgsrx#1008
Dr. Mundo · Top
4 / 4 / 13
45.9% KP
22,587
18.6% share
13,565g
225 CS · 7/m
BLG Xun#비가 와요
Nidalee · Jungle
11 / 4 / 16
73% KP
28,634
23.6% share
16,663g
227 CS · 7.1/m
aspire#JINBU
Akali · Mid
11 / 2 / 14
67.6% KP
22,713
18.7% share
14,023g
198 CS · 6.2/m
かねもちにーとがゆめです#JP2
Ezreal · ADC
6 / 7 / 14
54.1% KP
28,413
23.4% share
14,412g
227 CS · 7.1/m
oねぐo#JP1
Pantheon · Support
5 / 10 / 19
64.9% KP
18,878
15.6% share
10,746g
30 CS · 0.9/m
Red side
DefeatIRELKING#613
Irelia · Top
7 / 6 / 7
51.9% KP
32,553
26.4% share
15,949g
305 CS · 9.5/m
BRUNINHO LEGEND#5000
Lee Sin · Jungle
5 / 10 / 5
37% KP
14,596
11.9% share
11,855g
175 CS · 5.4/m
2000y#JP1
Twisted Fate · Mid
2 / 6 / 13
55.6% KP
27,030
22% share
10,887g
204 CS · 6.3/m
JP ONANI KING#onani
Xerath · ADC
12 / 8 / 10
81.5% KP
38,759
31.5% share
16,833g
225 CS · 7/m
かいo#NtNap
Nautilus · Support
1 / 8 / 16
63% KP
10,139
8.2% share
8,443g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
