Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 64 days ago
17 / 1 / 3
K / D / A
58.8%
Kill participation
1,571.9
Damage / min
12,165g
583.9 gold / min
9
4 placed · 0 cleared
196
9.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat尾中板井#JP1
Ambessa · Top
2 / 6 / 0
13.3% KP
14,834
28.6% share
7,503g
154 CS · 7.4/m
senzawa#JP1
Bel'Veth · Jungle
1 / 11 / 1
13.3% KP
4,086
7.9% share
6,270g
98 CS · 4.7/m
鬼王残躯#ghost
Nasus · Mid
0 / 6 / 0
0% KP
4,861
9.4% share
6,655g
141 CS · 6.8/m
Kibunyasan#JP1
Samira · ADC
12 / 4 / 0
80% KP
22,476
43.4% share
13,719g
176 CS · 8.4/m
キャタピー#Lv100
Leona · Support
0 / 7 / 11
73.3% KP
5,532
10.7% share
6,144g
13 CS · 0.6/m
Red side
Victoryソリアゲ王者ハサキング#JP1
Renekton · Top
4 / 2 / 4
23.5% KP
21,033
23.2% share
10,466g
188 CS · 9/m
Cage#2026
Talon · Jungle
5 / 2 / 9
41.2% KP
11,374
12.5% share
11,119g
187 CS · 9/m
2000y#JP1
Vex · Mid
17 / 1 / 3
58.8% KP
32,747
36.1% share
12,165g
196 CS · 9.4/m
卯ノ花烈#初代剣八
Karthus · ADC
8 / 8 / 4
35.3% KP
20,791
22.9% share
9,130g
143 CS · 6.9/m
I hate AP ADC#1594
Soraka · Support
0 / 2 / 18
52.9% KP
4,747
5.2% share
6,835g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
