Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 64 days ago
14 / 10 / 10
K / D / A
63.2%
Kill participation
1,058.4
Damage / min
15,768g
434 gold / min
19
2 placed · 4 cleared
191
5.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygaman#7897
Ornn · Top
1 / 4 / 7
21.1% KP
16,929
12.6% share
12,334g
238 CS · 6.6/m
ゆにか#1122
Aatrox · Jungle
12 / 6 / 7
50% KP
25,068
18.7% share
17,356g
267 CS · 7.3/m
2000y#JP1
Sylas · Mid
14 / 10 / 10
63.2% KP
38,455
28.7% share
15,768g
191 CS · 5.3/m
Rovic#rvc
Xerath · ADC
9 / 4 / 14
60.5% KP
44,866
33.4% share
18,295g
279 CS · 7.7/m
のりさん#JP1
Taric · Support
2 / 4 / 26
73.7% KP
8,824
6.6% share
11,592g
46 CS · 1.3/m
Red side
Defeat知性がない#sry
Camille · Top
6 / 7 / 11
60.7% KP
55,263
34.6% share
16,469g
208 CS · 5.7/m
No smite#0606
Nocturne · Jungle
11 / 7 / 9
71.4% KP
37,643
23.5% share
17,320g
252 CS · 6.9/m
しゅんた1106#JP1
Ahri · Mid
2 / 9 / 12
50% KP
30,808
19.3% share
12,273g
249 CS · 6.9/m
NaiNa#4422
Jhin · ADC
7 / 8 / 5
42.9% KP
27,450
17.2% share
16,769g
273 CS · 7.5/m
Pulsar B1257 12A#JP1
Thresh · Support
2 / 7 / 13
53.6% KP
8,726
5.5% share
10,025g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
