Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 64 days ago
9 / 10 / 13
K / D / A
62.9%
Kill participation
1,383.7
Damage / min
15,528g
487.8 gold / min
17
4 placed · 4 cleared
220
6.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeng丶chovy#JP1
Renekton · Top
7 / 8 / 11
36.7% KP
35,744
21% share
14,074g
199 CS · 6.3/m
TTV 白小青#JP1
Hecarim · Jungle
18 / 10 / 13
63.3% KP
41,246
24.2% share
19,257g
247 CS · 7.8/m
Lilniina#zzz
Galio · Mid
0 / 7 / 23
46.9% KP
18,172
10.7% share
11,252g
150 CS · 4.7/m
Rovic#rvc
Xerath · ADC
13 / 5 / 14
55.1% KP
54,684
32.1% share
20,003g
291 CS · 9.1/m
Yuhi#045
Pyke · Support
11 / 5 / 15
53.1% KP
20,508
12% share
13,154g
35 CS · 1.1/m
Red side
DefeatNgorettahol#JP1
Camille · Top
5 / 10 / 8
37.1% KP
23,589
17.3% share
12,122g
190 CS · 6/m
死 兵#JP04
Sylas · Jungle
14 / 8 / 5
54.3% KP
35,522
26.1% share
20,574g
236 CS · 7.4/m
2000y#JP1
Corki · Mid
9 / 10 / 13
62.9% KP
44,048
32.3% share
15,528g
220 CS · 6.9/m
くむお#JP1
Ezreal · ADC
4 / 15 / 7
31.4% KP
18,195
13.4% share
12,208g
214 CS · 6.7/m
Paz#可能性の獣
Bard · Support
3 / 6 / 24
77.1% KP
14,911
10.9% share
10,750g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
