Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 63 days ago
2 / 8 / 2
K / D / A
36.4%
Kill participation
672
Damage / min
8,734g
342.1 gold / min
15
4 placed · 2 cleared
192
7.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2000y#JP1
Vex · Top
2 / 8 / 2
36.4% KP
17,158
25.2% share
8,734g
192 CS · 7.5/m
うっしぃ#JP1
Wukong · Jungle
2 / 8 / 2
36.4% KP
6,262
9.2% share
8,712g
173 CS · 6.8/m
東京ティーモ#JP1
Gangplank · Mid
3 / 7 / 3
54.5% KP
19,012
28% share
10,747g
199 CS · 7.8/m
Kibunyasan#JP1
Samira · ADC
3 / 10 / 5
72.7% KP
19,264
28.3% share
10,527g
183 CS · 7.2/m
キャタピー#Lv100
Leona · Support
1 / 11 / 7
72.7% KP
6,297
9.3% share
6,922g
27 CS · 1.1/m
Red side
VictoryBuff Camille#0812
Malphite · Top
1 / 2 / 11
27.3% KP
10,451
9.6% share
10,181g
196 CS · 7.7/m
Ngorettahol#JP1
Quinn · Jungle
13 / 2 / 13
59.1% KP
24,559
22.6% share
14,701g
198 CS · 7.8/m
Art Of Red#Kata
Katarina · Mid
11 / 2 / 6
38.6% KP
28,681
26.4% share
12,291g
200 CS · 7.8/m
ルーンファクトリーが大好きだ#YRA
Yunara · ADC
18 / 2 / 12
68.2% KP
37,587
34.7% share
18,746g
260 CS · 10.2/m
xxxxxxxvxxxxxxx#12345
Braum · Support
1 / 3 / 29
68.2% KP
7,169
6.6% share
8,377g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
