Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 63 days ago
1 / 6 / 1
K / D / A
20%
Kill participation
503.1
Damage / min
8,554g
305.1 gold / min
20
6 placed · 4 cleared
200
7.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBuff Camille#0812
Camille · Top
6 / 2 / 5
39.3% KP
25,587
23.2% share
13,190g
253 CS · 9/m
Ichigo#8880
Hecarim · Jungle
6 / 0 / 4
35.7% KP
13,961
12.6% share
14,893g
287 CS · 10.2/m
Raharl#JP1
Syndra · Mid
3 / 3 / 5
28.6% KP
16,530
15% share
10,411g
209 CS · 7.5/m
ルーンファクトリーが大好きだ#YRA
Yunara · ADC
12 / 1 / 5
60.7% KP
45,391
41.1% share
19,336g
301 CS · 10.7/m
xxxxxxxvxxxxxxx#12345
Lulu · Support
1 / 4 / 16
60.7% KP
8,972
8.1% share
9,425g
22 CS · 0.8/m
Red side
Defeatうっしぃ#JP1
Renekton · Top
3 / 6 / 0
30% KP
22,224
26.4% share
9,385g
208 CS · 7.4/m
Not Found#4Ø4
Shaco · Jungle
1 / 5 / 4
50% KP
14,609
17.3% share
8,949g
167 CS · 6/m
2000y#JP1
LeBlanc · Mid
1 / 6 / 1
20% KP
14,103
16.7% share
8,554g
200 CS · 7.1/m
Mokurooo#NKG
Ziggs · ADC
3 / 6 / 3
60% KP
20,458
24.3% share
12,910g
286 CS · 10.2/m
ShaZam#0059
Senna · Support
2 / 5 / 5
70% KP
12,877
15.3% share
8,533g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
