Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 63 days ago
5 / 10 / 10
K / D / A
55.6%
Kill participation
816.5
Damage / min
13,555g
334 gold / min
26
4 placed · 6 cleared
234
5.8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryルーンファクトリーが大好きだ#YRA
Dr. Mundo · Top
4 / 7 / 16
46.5% KP
24,045
19.9% share
14,267g
231 CS · 5.7/m
kokekokeshi#JP2
Ivern · Jungle
3 / 3 / 30
76.7% KP
17,442
14.4% share
14,617g
171 CS · 4.2/m
Art Of Red#Kata
Katarina · Mid
14 / 7 / 7
48.8% KP
29,349
24.3% share
19,501g
339 CS · 8.4/m
Kibunyasan#JP1
Samira · ADC
21 / 5 / 9
69.8% KP
38,516
31.9% share
25,410g
323 CS · 8/m
キャタピー#Lv100
Leona · Support
1 / 5 / 26
62.8% KP
11,571
9.6% share
11,231g
29 CS · 0.7/m
Red side
DefeatニューキングハナハナV#ハナ専
Jayce · Top
4 / 4 / 11
55.6% KP
39,896
25.2% share
18,289g
364 CS · 9/m
ZTAの影刃#TOP1
Lee Sin · Jungle
9 / 10 / 7
59.3% KP
38,709
24.5% share
17,025g
262 CS · 6.5/m
2000y#JP1
Vex · Mid
5 / 10 / 10
55.6% KP
33,138
21% share
13,555g
234 CS · 5.8/m
vinaka#009
Tristana · ADC
8 / 11 / 4
44.4% KP
41,944
26.5% share
22,949g
361 CS · 8.9/m
Blue声色#sz1
Lulu · Support
1 / 8 / 11
44.4% KP
4,392
2.8% share
10,233g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
