Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 63 days ago
19 / 3 / 10
K / D / A
65.9%
Kill participation
1,187.9
Damage / min
17,897g
491 gold / min
31
5 placed · 9 cleared
256
7 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatご注文はゼドですか#ポポロン
Irelia · Top
1 / 13 / 2
12.5% KP
20,402
16.4% share
13,907g
282 CS · 7.7/m
らきじゃんぐる#ジャングル
Graves · Jungle
6 / 7 / 6
50% KP
26,762
21.5% share
17,080g
299 CS · 8.2/m
夏菜やまとの弟#Twtv
Katarina · Mid
10 / 9 / 8
75% KP
41,150
33.1% share
17,240g
252 CS · 6.9/m
けいぶ#JP2
Lucian · ADC
6 / 7 / 6
50% KP
25,945
20.9% share
16,535g
289 CS · 7.9/m
SymphonyNo9 in E#JP9
Braum · Support
1 / 8 / 12
54.2% KP
10,144
8.2% share
9,563g
28 CS · 0.8/m
Red side
Victory2000y#JP1
Vex · Top
19 / 3 / 10
65.9% KP
43,300
30.7% share
17,897g
256 CS · 7/m
Lilniina#zzz
Evelynn · Jungle
5 / 6 / 9
31.8% KP
24,777
17.6% share
13,840g
245 CS · 6.7/m
V1 Arashi#華やか
Yone · Mid
9 / 7 / 12
47.7% KP
31,038
22% share
16,496g
301 CS · 8.3/m
Sh1ro#3231
Jhin · ADC
10 / 2 / 9
43.2% KP
26,782
19% share
19,588g
339 CS · 9.3/m
340671100#JP1
Tahm Kench · Support
1 / 6 / 13
31.8% KP
15,106
10.7% share
9,661g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
