Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 63 days ago
2 / 3 / 3
K / D / A
29.4%
Kill participation
604.9
Damage / min
13,542g
437.3 gold / min
22
6 placed · 3 cleared
301
9.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryV1 Arashi#華やか
Yone · Top
5 / 9 / 5
34.5% KP
32,862
19.8% share
12,767g
220 CS · 7.1/m
しゃろ#おむすび
Shaco · Jungle
2 / 4 / 9
37.9% KP
21,391
12.9% share
12,162g
246 CS · 7.9/m
GOD of 笹村#ONZED
Zed · Mid
13 / 4 / 5
62.1% KP
50,366
30.4% share
17,311g
258 CS · 8.3/m
ZEDKlNG#Kr2
Xerath · ADC
9 / 0 / 12
72.4% KP
54,194
32.7% share
17,802g
284 CS · 9.2/m
ジャハラマ パチハムーノ#ぱちはむ
Soraka · Support
0 / 0 / 19
65.5% KP
7,120
4.3% share
9,129g
32 CS · 1/m
Red side
DefeatSigno#JP1
Nasus · Top
4 / 7 / 9
76.5% KP
20,669
25.6% share
13,869g
238 CS · 7.7/m
らきじゃんぐる#ジャングル
Kai'Sa · Jungle
8 / 6 / 4
70.6% KP
18,851
23.3% share
14,344g
207 CS · 6.7/m
2000y#JP1
Sion · Mid
2 / 3 / 3
29.4% KP
18,731
23.2% share
13,542g
301 CS · 9.7/m
RdwA#9588
Ezreal · ADC
3 / 8 / 1
23.5% KP
14,345
17.7% share
12,179g
229 CS · 7.4/m
velbeIIys#JP1
Karma · Support
0 / 5 / 5
29.4% KP
8,263
10.2% share
7,523g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
