Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 63 days ago
4 / 9 / 10
K / D / A
35.9%
Kill participation
752.5
Damage / min
11,043g
348.5 gold / min
16
5 placed · 2 cleared
188
5.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKR ttong gae#1209
Nasus · Top
3 / 7 / 11
40% KP
19,878
13.7% share
12,168g
221 CS · 7/m
Geass#L L
Graves · Jungle
14 / 9 / 7
60% KP
43,949
30.3% share
17,193g
239 CS · 7.5/m
Recap#125
Akali · Mid
15 / 7 / 7
62.9% KP
48,813
33.7% share
16,821g
258 CS · 8.1/m
くむお#JP1
Vayne · ADC
2 / 9 / 11
37.1% KP
25,500
17.6% share
13,285g
223 CS · 7/m
エスパス日拓西武新宿駅前店#77777
Taric · Support
1 / 7 / 27
80% KP
6,896
4.8% share
9,957g
38 CS · 1.2/m
Red side
Defeatメコクル#0511
Veigar · Top
5 / 6 / 8
33.3% KP
29,740
21.1% share
11,877g
226 CS · 7.1/m
ニューキングハナハナV#ハナ専
Kindred · Jungle
23 / 9 / 5
71.8% KP
48,390
34.3% share
19,824g
198 CS · 6.2/m
2000y#JP1
Renekton · Mid
4 / 9 / 10
35.9% KP
23,841
16.9% share
11,043g
188 CS · 5.9/m
golichanZ#leeee
Zilean · ADC
3 / 4 / 17
51.3% KP
19,124
13.6% share
12,707g
212 CS · 6.7/m
BeryL#1205
Camille · Support
4 / 7 / 14
46.2% KP
19,800
14.1% share
10,033g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
