Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 62 days ago
8 / 1 / 7
K / D / A
71.4%
Kill participation
737.8
Damage / min
11,368g
432.5 gold / min
9
9 placed · 1 cleared
207
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Renekton · Top
3 / 4 / 4
58.3% KP
14,292
31.6% share
10,378g
212 CS · 8.1/m
Geng丶chovy#JP1
Kayn · Jungle
3 / 5 / 1
33.3% KP
6,606
14.6% share
9,348g
163 CS · 6.2/m
mushroom kaka#JP1
Syndra · Mid
2 / 2 / 3
41.7% KP
7,894
17.5% share
9,292g
211 CS · 8/m
たいくつひと#JP1
Kai'Sa · ADC
4 / 6 / 1
41.7% KP
12,650
28% share
12,324g
226 CS · 8.6/m
ScriniK#JP1
Pyke · Support
0 / 5 / 3
25% KP
3,789
8.4% share
6,278g
40 CS · 1.5/m
Red side
VictoryLops#hipo
Aurora · Top
3 / 5 / 5
38.1% KP
23,265
32.6% share
11,119g
238 CS · 9.1/m
hinami#qfsmg
Vi · Jungle
1 / 1 / 7
38.1% KP
4,993
7% share
10,506g
193 CS · 7.3/m
2000y#JP1
Xerath · Mid
8 / 1 / 7
71.4% KP
19,392
27.2% share
11,368g
207 CS · 7.9/m
Lunari#JP1
Yone · ADC
6 / 4 / 7
61.9% KP
16,250
22.8% share
12,791g
206 CS · 7.8/m
米俵おむすび#JP1
Yuumi · Support
3 / 2 / 12
71.4% KP
7,447
10.4% share
8,054g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
