Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 62 days ago
4 / 5 / 15
K / D / A
57.6%
Kill participation
984.2
Damage / min
12,693g
373.9 gold / min
13
8 placed · 1 cleared
242
7.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat솜사탕#JP2
Galio · Top
7 / 6 / 12
52.8% KP
29,635
21.2% share
13,899g
231 CS · 6.8/m
Cage#2026
Talon · Jungle
15 / 10 / 8
63.9% KP
32,778
23.4% share
16,886g
242 CS · 7.1/m
らきじゃんぐる#ジャングル
Akali · Mid
6 / 6 / 7
36.1% KP
26,332
18.8% share
12,738g
206 CS · 6.1/m
Oisiina#0000
Draven · ADC
6 / 6 / 11
47.2% KP
28,855
20.6% share
16,584g
240 CS · 7.1/m
しろい#snow
Sylas · Support
2 / 5 / 12
38.9% KP
22,294
15.9% share
8,839g
28 CS · 0.8/m
Red side
VictoryGeng丶chovy#JP1
Nasus · Top
5 / 8 / 14
57.6% KP
37,834
26.3% share
15,472g
228 CS · 6.7/m
Subway Cookie#EUW
Master Yi · Jungle
18 / 10 / 6
72.7% KP
36,587
25.4% share
19,941g
193 CS · 5.7/m
2000y#JP1
Xerath · Mid
4 / 5 / 15
57.6% KP
33,415
23.2% share
12,693g
242 CS · 7.1/m
heoyonghan#JP1
Aphelios · ADC
2 / 7 / 13
45.5% KP
23,775
16.5% share
13,690g
228 CS · 6.7/m
ちこです#3724
Leona · Support
4 / 6 / 15
57.6% KP
12,425
8.6% share
10,399g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
