Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 62 days ago
12 / 14 / 14
K / D / A
74.3%
Kill participation
968.1
Damage / min
17,562g
506.6 gold / min
23
8 placed · 5 cleared
190
5.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLops#hipo
Aurora · Top
16 / 3 / 14
47.6% KP
50,752
23.5% share
18,965g
257 CS · 7.4/m
らきじゃんぐる#ジャングル
Wukong · Jungle
12 / 6 / 17
46% KP
39,535
18.3% share
16,903g
259 CS · 7.5/m
しろい#snow
Ekko · Mid
6 / 9 / 22
44.4% KP
43,287
20% share
11,976g
179 CS · 5.2/m
YonYon#RoRo
Twitch · ADC
28 / 9 / 12
63.5% KP
69,651
32.2% share
22,434g
208 CS · 6/m
鉄砲玉#JP1
Alistar · Support
1 / 8 / 35
57.1% KP
13,081
6% share
10,432g
20 CS · 0.6/m
Red side
Defeat白黒抹茶あがりコーヒーゆずさくら#青柳うゐろ
Quinn · Top
6 / 7 / 14
57.1% KP
31,476
21.8% share
14,124g
222 CS · 6.4/m
u cant guard me#JP2
Zac · Jungle
5 / 9 / 16
60% KP
27,150
18.8% share
15,550g
231 CS · 6.7/m
Geng丶chovy#JP1
Sylas · Mid
10 / 14 / 10
57.1% KP
37,371
25.9% share
14,111g
187 CS · 5.4/m
2000y#JP1
Ezreal · ADC
12 / 14 / 14
74.3% KP
33,561
23.3% share
17,562g
190 CS · 5.5/m
Cage#2026
Camille · Support
2 / 19 / 7
25.7% KP
14,684
10.2% share
9,890g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
