Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 62 days ago
20 / 2 / 11
K / D / A
60.8%
Kill participation
1,261.6
Damage / min
19,971g
485.3 gold / min
33
6 placed · 8 cleared
277
6.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
3
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatルーンファクトリーが大好きだ#YRA
Teemo · Top
7 / 10 / 9
50% KP
47,521
30.5% share
15,801g
248 CS · 6/m
ニューキングハナハナV#ハナ専
Lee Sin · Jungle
6 / 10 / 10
50% KP
18,646
12% share
16,153g
281 CS · 6.8/m
でぶっちょタロン#JP1
Zed · Mid
3 / 10 / 3
18.8% KP
26,851
17.2% share
16,144g
285 CS · 6.9/m
sign#520am
Ezreal · ADC
13 / 11 / 4
53.1% KP
51,029
32.8% share
23,418g
357 CS · 8.7/m
田 原#SUP
Nautilus · Support
3 / 10 / 11
43.8% KP
11,756
7.5% share
10,731g
45 CS · 1.1/m
Red side
Victoryrange top only#happy
Aurora · Top
12 / 6 / 11
45.1% KP
40,933
22.7% share
20,130g
349 CS · 8.5/m
Geass#L L
Graves · Jungle
13 / 5 / 14
52.9% KP
45,007
25% share
21,587g
316 CS · 7.7/m
2000y#JP1
Vex · Mid
20 / 2 / 11
60.8% KP
51,913
28.8% share
19,971g
277 CS · 6.7/m
たいくつひと#JP1
Yunara · ADC
6 / 8 / 23
56.9% KP
36,250
20.1% share
24,126g
369 CS · 9/m
着力即差#Yoku
Rakan · Support
0 / 11 / 31
60.8% KP
6,269
3.5% share
12,661g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
