Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 62 days ago
21 / 3 / 4
K / D / A
67.6%
Kill participation
1,519.7
Damage / min
17,028g
540.6 gold / min
22
6 placed · 5 cleared
232
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRetirement#Alta
Gragas · Top
6 / 5 / 6
50% KP
40,589
26% share
13,321g
220 CS · 7/m
kazama#3339
Naafiri · Jungle
8 / 9 / 5
54.2% KP
30,229
19.4% share
15,525g
224 CS · 7.1/m
じゅうまんまんボルト#ピカチュウ
Yone · Mid
2 / 10 / 3
20.8% KP
27,007
17.3% share
10,963g
254 CS · 8.1/m
Rovic#rvc
Xerath · ADC
4 / 7 / 10
58.3% KP
44,513
28.5% share
12,738g
220 CS · 7/m
uma#ウマー
Thresh · Support
4 / 6 / 11
62.5% KP
13,761
8.8% share
9,136g
32 CS · 1/m
Red side
Victoryうっしぃ#JP1
Nasus · Top
6 / 3 / 4
27% KP
26,569
20% share
15,581g
271 CS · 8.6/m
Lục Tôn Giả#9999
Aatrox · Jungle
5 / 5 / 8
35.1% KP
22,616
17.1% share
13,863g
240 CS · 7.6/m
2000y#JP1
Vex · Mid
21 / 3 / 4
67.6% KP
47,872
36.1% share
17,028g
232 CS · 7.4/m
蒙古タンメン#NKMT
Tahm Kench · ADC
4 / 5 / 10
37.8% KP
19,680
14.9% share
13,281g
185 CS · 5.9/m
あるまちTwitch#Ttv
Seraphine · Support
1 / 8 / 10
29.7% KP
15,777
11.9% share
8,548g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
