Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 62 days ago
23 / 4 / 7
K / D / A
71.4%
Kill participation
1,668.3
Damage / min
19,708g
547.2 gold / min
17
2 placed · 3 cleared
269
7.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeraku#0717
Riven · Top
8 / 13 / 3
29.7% KP
34,637
20.1% share
12,355g
186 CS · 5.2/m
らきじゃんぐる#ジャングル
Viego · Jungle
8 / 6 / 9
45.9% KP
30,689
17.8% share
14,922g
245 CS · 6.8/m
SEN茶#JP1
Ahri · Mid
3 / 10 / 13
43.2% KP
22,406
13% share
11,290g
196 CS · 5.4/m
Rovic#rvc
Veigar · ADC
14 / 4 / 10
64.9% KP
62,128
36.1% share
23,041g
323 CS · 9/m
かなう#burin
Sett · Support
4 / 9 / 22
70.3% KP
22,164
12.9% share
12,015g
44 CS · 1.2/m
Red side
VictoryBLG Xun#비가 와요
Gnar · Top
4 / 11 / 12
38.1% KP
32,908
21.9% share
13,419g
220 CS · 6.1/m
ごま油#ゴマ油
Jarvan IV · Jungle
8 / 3 / 22
71.4% KP
18,359
12.2% share
16,134g
215 CS · 6/m
2000y#JP1
Vex · Mid
23 / 4 / 7
71.4% KP
60,087
39.9% share
19,708g
269 CS · 7.5/m
くむお#JP1
Vayne · ADC
5 / 11 / 6
26.2% KP
21,737
14.4% share
15,815g
279 CS · 7.7/m
歌に形はないけれど#0831
Zac · Support
2 / 8 / 20
52.4% KP
17,450
11.6% share
11,074g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
