Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 61 days ago
6 / 6 / 8
K / D / A
60.9%
Kill participation
1,123.3
Damage / min
14,968g
470 gold / min
9
8 placed · 0 cleared
257
8.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatチテキショウガイ#o O
Tristana · Top
3 / 10 / 5
34.8% KP
23,964
20.6% share
13,287g
219 CS · 6.9/m
唯 一#0823
Jayce · Jungle
6 / 5 / 8
60.9% KP
26,453
22.7% share
13,780g
259 CS · 8.1/m
sabeer#debu
Galio · Mid
3 / 7 / 7
43.5% KP
15,291
13.1% share
10,208g
181 CS · 5.7/m
2000y#JP1
Xerath · ADC
6 / 6 / 8
60.9% KP
35,778
30.7% share
14,968g
257 CS · 8.1/m
しもふり#YUJI
Pantheon · Support
5 / 8 / 6
47.8% KP
14,899
12.8% share
9,802g
46 CS · 1.4/m
Red side
VictoryBuff Camille#0812
Camille · Top
8 / 3 / 7
41.7% KP
21,082
18.9% share
14,100g
230 CS · 7.2/m
GOD of 笹村#ONZED
Karthus · Jungle
11 / 5 / 10
58.3% KP
34,527
31% share
17,230g
255 CS · 8/m
noaaa327#卡特剑圣
Master Yi · Mid
10 / 5 / 10
55.6% KP
31,395
28.2% share
15,821g
236 CS · 7.4/m
鉄砲玉#JP1
Zeri · ADC
6 / 7 / 10
44.4% KP
19,273
17.3% share
16,752g
291 CS · 9.1/m
Kaisa JG main#533
Yuumi · Support
1 / 3 / 20
58.3% KP
5,100
4.6% share
9,613g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
