Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 50 days ago
9 / 1 / 4
K / D / A
56.5%
Kill participation
935.2
Damage / min
10,902g
541 gold / min
9
6 placed · 2 cleared
168
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat直井怜#綺麗だ
Jax · Top
2 / 4 / 0
16.7% KP
18,146
36.7% share
7,101g
135 CS · 6.7/m
BLG Xun#비가 와요
Kha'Zix · Jungle
4 / 7 / 0
33.3% KP
10,385
21% share
7,444g
135 CS · 6.7/m
TeK It#Rinly
Ahri · Mid
2 / 5 / 1
25% KP
10,158
20.6% share
6,466g
135 CS · 6.7/m
buchikorosu#123
Yasuo · ADC
3 / 4 / 3
50% KP
5,385
10.9% share
9,675g
203 CS · 10.1/m
mefyideru#JP1
Nautilus · Support
1 / 3 / 6
58.3% KP
5,314
10.8% share
5,258g
23 CS · 1.1/m
Red side
Victory变化万千心如常#雪豹闭嘴
Dr. Mundo · Top
4 / 2 / 2
26.1% KP
11,860
21.2% share
7,780g
148 CS · 7.3/m
鋼の連帯責任#JK315
Amumu · Jungle
2 / 3 / 7
39.1% KP
8,500
15.2% share
8,092g
130 CS · 6.5/m
反町丶友樹#死亡遊戯
Viego · Mid
8 / 1 / 6
60.9% KP
13,081
23.4% share
11,215g
160 CS · 7.9/m
2000y#JP1
Xerath · ADC
9 / 1 / 4
56.5% KP
18,844
33.7% share
10,902g
168 CS · 8.3/m
Poopy juice#EUNE
Pyke · Support
0 / 5 / 4
17.4% KP
3,651
6.5% share
4,953g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
