Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 50 days ago
8 / 13 / 4
K / D / A
52.2%
Kill participation
1,271.6
Damage / min
13,179g
446 gold / min
8
2 placed · 2 cleared
204
6.9 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryきおクシア#10万
Singed · Top
15 / 7 / 13
52.8% KP
38,295
24.3% share
14,810g
209 CS · 7.1/m
Itsmuri#muri
Talon · Jungle
14 / 3 / 10
45.3% KP
35,871
22.7% share
16,885g
262 CS · 8.9/m
さんまだいすきマン#7790
Nunu & Willump · Mid
11 / 6 / 17
52.8% KP
28,816
18.3% share
11,511g
152 CS · 5.1/m
ご注文はゼドですか#ポポロン
Akali · ADC
11 / 6 / 12
43.4% KP
45,776
29% share
15,703g
243 CS · 8.2/m
υ е#467
Soraka · Support
2 / 3 / 37
73.6% KP
9,106
5.8% share
10,202g
24 CS · 0.8/m
Red side
Defeatfujimitu#5282
Camille · Top
5 / 12 / 4
39.1% KP
26,371
20.3% share
10,788g
192 CS · 6.5/m
uraken#7490
Qiyana · Jungle
2 / 3 / 4
26.1% KP
16,549
12.7% share
11,970g
215 CS · 7.3/m
2000y#JP1
Vex · Mid
8 / 13 / 4
52.2% KP
37,577
28.9% share
13,179g
204 CS · 6.9/m
蒙古タンメン#NKMT
Tahm Kench · ADC
7 / 11 / 2
39.1% KP
23,195
17.9% share
12,269g
179 CS · 6.1/m
Sombra#jp8
Ezreal · Support
1 / 14 / 8
39.1% KP
26,173
20.2% share
9,422g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
