Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 49 days ago
16 / 7 / 5
K / D / A
53.8%
Kill participation
1,198.1
Damage / min
16,413g
470.5 gold / min
19
11 placed · 2 cleared
244
7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryらしさ#現実逃避
Varus · Top
6 / 15 / 6
26.7% KP
31,782
22% share
12,605g
193 CS · 5.5/m
らきじゃんぐる#ジャングル
Talon · Jungle
14 / 4 / 12
57.8% KP
31,493
21.8% share
19,133g
257 CS · 7.4/m
Recap#125
Ahri · Mid
12 / 4 / 12
53.3% KP
31,808
22% share
18,009g
305 CS · 8.7/m
Blue eyes#2026
Viktor · ADC
11 / 5 / 10
46.7% KP
31,917
22.1% share
18,569g
289 CS · 8.3/m
ねすてぃー#7777
Camille · Support
2 / 11 / 18
44.4% KP
17,470
12.1% share
10,971g
27 CS · 0.8/m
Red side
Defeat鋼より刃#刃より剣
Xin Zhao · Top
10 / 10 / 7
43.6% KP
36,017
28.2% share
17,861g
283 CS · 8.1/m
golichanZ#leeee
Quinn · Jungle
7 / 10 / 11
46.2% KP
17,316
13.6% share
14,908g
224 CS · 6.4/m
2000y#JP1
Xerath · Mid
16 / 7 / 5
53.8% KP
41,795
32.8% share
16,413g
244 CS · 7/m
jigglybuffy#JP1
Miss Fortune · ADC
6 / 9 / 8
35.9% KP
25,746
20.2% share
14,043g
273 CS · 7.8/m
りんゴリラ#ngng
Rell · Support
0 / 9 / 17
43.6% KP
6,730
5.3% share
8,897g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
