Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 49 days ago
5 / 7 / 4
K / D / A
52.9%
Kill participation
862.1
Damage / min
10,889g
440.6 gold / min
9
6 placed · 1 cleared
188
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxDwill#554
Kled · Top
0 / 9 / 3
17.6% KP
17,622
24.4% share
7,721g
173 CS · 7/m
らきじゃんぐる#ジャングル
Hecarim · Jungle
5 / 12 / 5
58.8% KP
10,055
13.9% share
9,875g
119 CS · 4.8/m
2000y#JP1
Xerath · Mid
5 / 7 / 4
52.9% KP
21,309
29.5% share
10,889g
188 CS · 7.6/m
ChristopherPauls#1127
Sivir · ADC
3 / 8 / 2
29.4% KP
13,121
18.2% share
10,780g
197 CS · 8/m
私の良い友達#5200
Annie · Support
4 / 8 / 8
70.6% KP
10,181
14.1% share
8,442g
59 CS · 2.4/m
Red side
VictoryPiNK#IDT
Ambessa · Top
11 / 2 / 4
34.1% KP
30,741
30.4% share
11,889g
178 CS · 7.2/m
BLG Xun#비가 와요
Nidalee · Jungle
12 / 2 / 14
59.1% KP
22,740
22.5% share
13,912g
177 CS · 7.2/m
エスパス日拓西武新宿駅前店#77777
Malzahar · Mid
4 / 1 / 13
38.6% KP
14,878
14.7% share
11,299g
224 CS · 9.1/m
Tele#JP1
Nilah · ADC
13 / 3 / 6
43.2% KP
14,494
14.3% share
16,947g
230 CS · 9.3/m
Geng丶chovy#JP1
Sylas · Support
4 / 9 / 18
50% KP
18,284
18.1% share
9,902g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
