Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 49 days ago
13 / 3 / 6
K / D / A
55.9%
Kill participation
1,043
Damage / min
14,285g
522.9 gold / min
19
2 placed · 6 cleared
225
8.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxDwill#554
K'Sante · Top
4 / 8 / 3
36.8% KP
19,593
25.1% share
10,705g
211 CS · 7.7/m
BLG Xun#비가 와요
Nidalee · Jungle
3 / 9 / 5
42.1% KP
17,455
22.4% share
10,656g
173 CS · 6.3/m
貴方を不幸に誘いますね#ちょうだい
Akshan · Mid
4 / 7 / 4
42.1% KP
15,573
19.9% share
10,219g
185 CS · 6.8/m
Tele#JP1
Nilah · ADC
7 / 5 / 5
63.2% KP
18,281
23.4% share
14,056g
211 CS · 7.7/m
mefyideru#JP1
Rakan · Support
1 / 5 / 11
63.2% KP
7,196
9.2% share
7,410g
24 CS · 0.9/m
Red side
Victory7Solv Solvl#NA1
Ambessa · Top
7 / 5 / 7
41.2% KP
28,394
26.6% share
11,905g
196 CS · 7.2/m
庄方宜#yuria
Bel'Veth · Jungle
8 / 4 / 9
50% KP
20,173
18.9% share
14,112g
235 CS · 8.6/m
2000y#JP1
Vex · Mid
13 / 3 / 6
55.9% KP
28,490
26.7% share
14,285g
225 CS · 8.2/m
ChristopherPauls#1127
Syndra · ADC
5 / 4 / 9
41.2% KP
18,155
17% share
13,012g
220 CS · 8.1/m
Regulus#XIII
Elise · Support
1 / 3 / 13
41.2% KP
11,632
10.9% share
8,106g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
