Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 49 days ago
8 / 10 / 17
K / D / A
56.8%
Kill participation
1,030.8
Damage / min
10,496g
422.9 gold / min
14
2 placed · 5 cleared
128
5.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryduoするメス募集#1551
Volibear · Top
8 / 6 / 5
29.5% KP
20,723
17.6% share
10,695g
146 CS · 5.9/m
チンパンジー#No1
Hecarim · Jungle
6 / 6 / 16
50% KP
14,438
12.3% share
11,265g
164 CS · 6.6/m
2000y#JP1
Vex · Mid
8 / 10 / 17
56.8% KP
25,581
21.7% share
10,496g
128 CS · 5.2/m
a101385#856
Zeri · ADC
20 / 4 / 9
65.9% KP
46,114
39.2% share
18,731g
222 CS · 8.9/m
xxxxxxxvxxxxxxx#12345
Karma · Support
2 / 5 / 31
75% KP
10,927
9.3% share
9,338g
20 CS · 0.8/m
Red side
Defeatjisoo#bp777
Aatrox · Top
5 / 8 / 9
45.2% KP
18,664
18.9% share
9,851g
158 CS · 6.4/m
Naruto#add
Lee Sin · Jungle
2 / 7 / 7
29% KP
6,042
6.1% share
8,621g
140 CS · 5.6/m
Officialソナ男dism#2026
Locke · Mid
14 / 7 / 4
58.1% KP
30,591
31% share
15,741g
185 CS · 7.5/m
Blue eyes#2026
Yunara · ADC
7 / 9 / 8
48.4% KP
29,288
29.6% share
12,150g
185 CS · 7.5/m
Enty#ENTP1
Nautilus · Support
3 / 13 / 19
71% KP
14,222
14.4% share
8,354g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
