Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 42 days ago
10 / 4 / 9
K / D / A
63.3%
Kill participation
1,140.2
Damage / min
12,975g
459.3 gold / min
12
10 placed · 1 cleared
215
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChitannda eru#JP1
Camille · Top
7 / 4 / 7
58.3% KP
17,455
22.6% share
13,330g
217 CS · 7.7/m
チーズ飴#JP1
Hecarim · Jungle
6 / 5 / 10
66.7% KP
18,316
23.7% share
12,631g
205 CS · 7.3/m
Recap#125
Ahri · Mid
7 / 8 / 4
45.8% KP
22,863
29.6% share
11,774g
215 CS · 7.6/m
namazun#JP1
Jinx · ADC
1 / 6 / 4
20.8% KP
7,016
9.1% share
9,929g
220 CS · 7.8/m
Silconya#zzz
Swain · Support
3 / 7 / 8
45.8% KP
11,549
15% share
8,275g
50 CS · 1.8/m
Red side
Victoryえりあ#Lux
Heimerdinger · Top
3 / 9 / 6
30% KP
26,872
25.2% share
9,381g
166 CS · 5.9/m
Capta1n Minh Hùm#M99
Graves · Jungle
9 / 8 / 8
56.7% KP
18,713
17.5% share
14,662g
223 CS · 7.9/m
2000y#JP1
Xerath · Mid
10 / 4 / 9
63.3% KP
32,211
30.2% share
12,975g
215 CS · 7.6/m
heoyonghan#JP1
Aphelios · ADC
7 / 1 / 8
50% KP
23,950
22.5% share
15,476g
276 CS · 9.8/m
のりさん#JP1
Taric · Support
1 / 2 / 19
66.7% KP
4,886
4.6% share
9,476g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
