Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 42 days ago
7 / 4 / 12
K / D / A
54.3%
Kill participation
920.9
Damage / min
12,381g
400.9 gold / min
11
8 placed · 1 cleared
224
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Jayce · Top
15 / 3 / 6
52.5% KP
43,400
36.2% share
17,792g
262 CS · 8.5/m
kokekokeshi#JP2
Ivern · Jungle
9 / 4 / 13
55% KP
17,735
14.8% share
15,458g
202 CS · 6.5/m
chang ng0k#666
Viktor · Mid
4 / 8 / 14
45% KP
21,527
17.9% share
12,681g
242 CS · 7.8/m
Lee#JP2
Yunara · ADC
5 / 10 / 13
45% KP
19,291
16.1% share
15,086g
228 CS · 7.4/m
狐のよめ入り#JP1
Nautilus · Support
7 / 10 / 20
67.5% KP
18,067
15.1% share
11,647g
44 CS · 1.4/m
Red side
Defeatりんゴリラ#ngng
Jax · Top
2 / 7 / 5
20% KP
8,186
7.8% share
10,759g
220 CS · 7.1/m
calimport#zoe
Zyra · Jungle
11 / 10 / 13
68.6% KP
23,535
22.3% share
14,117g
174 CS · 5.6/m
2000y#JP1
Xerath · Mid
7 / 4 / 12
54.3% KP
28,439
27% share
12,381g
224 CS · 7.3/m
たいくつひと#JP1
Kai'Sa · ADC
7 / 9 / 17
68.6% KP
30,017
28.5% share
17,163g
241 CS · 7.8/m
庄方宜#yuria
Pantheon · Support
8 / 10 / 10
51.4% KP
15,230
14.4% share
12,246g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
