Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 42 days ago
2 / 5 / 0
K / D / A
40%
Kill participation
669.7
Damage / min
7,543g
350 gold / min
10
3 placed · 2 cleared
182
8.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWant#JP1
Qiyana · Top
7 / 1 / 3
38.5% KP
18,278
30.4% share
8,464g
142 CS · 6.6/m
gaman#7897
Skarner · Jungle
3 / 1 / 12
57.7% KP
7,597
12.6% share
8,528g
152 CS · 7.1/m
buchikorosu#123
Syndra · Mid
4 / 1 / 3
26.9% KP
11,102
18.5% share
9,584g
218 CS · 10.1/m
SeAe#0711
Jinx · ADC
5 / 2 / 6
42.3% KP
10,824
18% share
10,857g
180 CS · 8.4/m
Free HK#JP1
Elise · Support
7 / 0 / 8
57.7% KP
12,274
20.4% share
9,067g
44 CS · 2/m
Red side
Defeatとうわ#CN1
Vladimir · Top
1 / 8 / 0
20% KP
5,876
12.2% share
6,424g
122 CS · 5.7/m
mokk#JP1
Warwick · Jungle
2 / 1 / 0
40% KP
5,534
11.5% share
8,719g
193 CS · 9/m
2000y#JP1
Vex · Mid
2 / 5 / 0
40% KP
14,433
30.1% share
7,543g
182 CS · 8.4/m
Day1week#Day1
Yunara · ADC
0 / 6 / 2
40% KP
10,762
22.4% share
9,002g
194 CS · 9/m
ScriniK#JP1
Vel'Koz · Support
0 / 6 / 3
60% KP
11,390
23.7% share
5,533g
42 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
