Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 42 days ago
8 / 6 / 21
K / D / A
70.7%
Kill participation
1,046.4
Damage / min
14,576g
518.7 gold / min
14
7 placed · 3 cleared
210
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアンバサ#jp2
Ambessa · Top
2 / 8 / 3
26.3% KP
24,465
26.5% share
10,016g
204 CS · 7.3/m
うっしぃ#JP1
Sylas · Jungle
5 / 9 / 3
42.1% KP
15,573
16.9% share
10,852g
172 CS · 6.1/m
noaaa327#卡特剑圣
Katarina · Mid
3 / 10 / 5
42.1% KP
17,154
18.6% share
9,370g
174 CS · 6.2/m
buchikorosu#123
Xerath · ADC
6 / 6 / 3
47.4% KP
24,902
27% share
14,319g
269 CS · 9.6/m
なお美信者#0808
Pantheon · Support
3 / 9 / 4
36.8% KP
10,200
11.1% share
7,465g
23 CS · 0.8/m
Red side
Victory艾莉丝#0727
Warwick · Top
6 / 2 / 7
31.7% KP
18,864
16.2% share
12,415g
210 CS · 7.5/m
出られない思い出#城南完小6
Graves · Jungle
11 / 3 / 13
58.5% KP
23,885
20.5% share
15,730g
234 CS · 8.3/m
고기만두#KR54
Garen · Mid
10 / 2 / 12
53.7% KP
26,367
22.7% share
13,931g
215 CS · 7.7/m
2000y#JP1
Vex · ADC
8 / 6 / 21
70.7% KP
29,404
25.3% share
14,576g
210 CS · 7.5/m
dddotae#3566
Camille · Support
6 / 6 / 15
51.2% KP
17,817
15.3% share
10,473g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
