Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 41 days ago
6 / 2 / 14
K / D / A
57.1%
Kill participation
1,110
Damage / min
17,711g
511.4 gold / min
11
10 placed · 0 cleared
276
8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatszdx#1971
Rumble · Top
2 / 10 / 5
24.1% KP
22,441
18.4% share
11,321g
238 CS · 6.9/m
golichanZ#leeee
Lee Sin · Jungle
9 / 8 / 12
72.4% KP
26,007
21.3% share
15,000g
217 CS · 6.3/m
buchikorosu#123
Orianna · Mid
3 / 5 / 12
51.7% KP
18,080
14.8% share
13,865g
332 CS · 9.6/m
月綺麗ですね#Sora
Yasuo · ADC
11 / 8 / 6
58.6% KP
25,602
21% share
16,199g
288 CS · 8.3/m
Nhót#0892
Swain · Support
4 / 4 / 21
86.2% KP
29,949
24.5% share
12,240g
47 CS · 1.4/m
Red side
Victory大小姐驾到#Molly
Jayce · Top
18 / 3 / 6
68.6% KP
53,672
35.3% share
21,553g
346 CS · 10/m
白ディ#9960
Xin Zhao · Jungle
2 / 8 / 13
42.9% KP
16,582
10.9% share
13,626g
229 CS · 6.6/m
ENAKING#KR2
Diana · Mid
3 / 7 / 9
34.3% KP
23,462
15.4% share
12,571g
229 CS · 6.6/m
2000y#JP1
Xerath · ADC
6 / 2 / 14
57.1% KP
38,444
25.3% share
17,711g
276 CS · 8/m
RKRKOKRKRK#JP2
Pantheon · Support
6 / 9 / 14
57.1% KP
19,737
13% share
12,168g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
