Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 39 days ago
7 / 5 / 15
K / D / A
71%
Kill participation
1,447.9
Damage / min
12,699g
364.2 gold / min
29
12 placed · 3 cleared
198
5.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
4
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Gnar · Top
5 / 3 / 4
40.9% KP
28,559
29.6% share
16,344g
294 CS · 8.4/m
ちこです#3724
Jarvan IV · Jungle
7 / 12 / 8
68.2% KP
20,530
21.3% share
13,344g
177 CS · 5.1/m
ゆった#JP1
Syndra · Mid
5 / 8 / 4
40.9% KP
21,865
22.6% share
12,300g
209 CS · 6/m
chico#JP1
Yunara · ADC
5 / 5 / 7
54.5% KP
18,683
19.3% share
15,965g
322 CS · 9.2/m
Recap#125
Rakan · Support
0 / 3 / 15
68.2% KP
6,926
7.2% share
9,093g
15 CS · 0.4/m
Red side
VictoryV1 Mirei#v66
K'Sante · Top
4 / 5 / 4
25.8% KP
17,463
13.8% share
11,696g
204 CS · 5.9/m
Green Monkey#0704
Viego · Jungle
14 / 7 / 7
67.7% KP
26,954
21.4% share
17,800g
271 CS · 7.8/m
2000y#JP1
Xerath · Mid
7 / 5 / 15
71% KP
50,483
40% share
12,699g
198 CS · 5.7/m
Blue eyes#2026
Xayah · ADC
6 / 2 / 11
54.8% KP
27,411
21.7% share
19,837g
367 CS · 10.5/m
まるく#Luzri
Lulu · Support
0 / 4 / 16
51.6% KP
3,890
3.1% share
8,622g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
