Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 37 days ago
12 / 2 / 15
K / D / A
77.1%
Kill participation
1,621.6
Damage / min
14,714g
440.1 gold / min
13
11 placed · 2 cleared
242
7.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKanaGuardian#JP1
Azir · Top
5 / 4 / 2
20% KP
23,357
16.1% share
12,790g
286 CS · 8.6/m
マンチェスター#UNLTD
Pantheon · Jungle
4 / 8 / 13
48.6% KP
17,673
12.2% share
12,718g
174 CS · 5.2/m
2000y#JP1
Xerath · Mid
12 / 2 / 15
77.1% KP
54,215
37.4% share
14,714g
242 CS · 7.2/m
Blue eyes#2026
Zeri · ADC
14 / 7 / 9
65.7% KP
43,105
29.7% share
21,271g
311 CS · 9.3/m
チーズ飴#JP1
Yuumi · Support
0 / 5 / 27
77.1% KP
6,667
4.6% share
9,753g
19 CS · 0.6/m
Red side
Defeatケンシ#JP001
Darius · Top
6 / 3 / 5
42.3% KP
15,182
14% share
14,345g
230 CS · 6.9/m
Wsavh#JP1
Vi · Jungle
6 / 8 / 8
53.8% KP
18,912
17.5% share
14,902g
221 CS · 6.6/m
ZEDKlNG#Kr2
Viktor · Mid
6 / 7 / 6
46.2% KP
31,650
29.2% share
13,151g
261 CS · 7.8/m
はちちゃん#0909
Yunara · ADC
6 / 9 / 8
53.8% KP
21,572
19.9% share
15,687g
261 CS · 7.8/m
aspire#JINBU
LeBlanc · Support
2 / 8 / 12
53.8% KP
20,899
19.3% share
9,305g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
